I have spent a good part of the day going back and taking a closer look at some of my past models.
Using some of the tricks I have learned to trim down as much unnecessary build volume as possible.
Plus looking at a model a day after you originally designed it out is always a good thing. Gives you a fresh perspective of what you did and what you can do to improve on it.
The first design was nice but it didn't have much that made it stand out. It was a very flat design. By adding in some window ledges and beveling out the bigger picture windows helped give it the much needed depth.
This building design was briefly seen, maybe 2-3 seconds in "Booby Trap" and nearly was destroyed by a shot down Battlepod.
No comments:
Post a Comment